
Dead Raiders
Made for the IGC Collab Jam 2026 (https://itch.io/jam/indie-game-clinic-collab-jam-26)
Credits:
Lovas Kristóf:
- Production
- Game design
- Programming
- 3D Environment art
- VFX
Lovas Marcell:
- Game design
- Concept art
- Texturing
Raoul Neumann:
- Music
- SFX
Character models and animations are from a FAB marketplace asset
| Updated | 6 hours ago |
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Kristóf Lovas |
| Genre | Puzzle |
| Made with | Blender, Aseprite, Godot |
| Average session | A few minutes |
| Languages | English |
| Content | No generative AI was used |
Development log
- Patch 1 ready and loaded6 hours ago
- Patch 1 coming soon1 day ago


Comments
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The idea is nice and presentation is great but sadly i can't place traps on level 2 and i got stuck. Also the cube seems to be absolutely broken as it one shots explorers. IIf i would add something it would be a way to quickly restart the level.
Hello. Thanks for checking the game out. The "cube" is intended to be a one shot thing but maybe the cost of it could be tweaked in a way that you can only use it once towards the end of the game or something. It was supposed to be a high cost high reward trap. I agree though, the values could be better balanced. The level2 progress blocker was reported by other people too. We will update the game in the upcoming days!
stuff doesn't proc on level 2, i like this concept though!!!
Thanks for playing and taking your time to report this. We will update the game in the upcoming days!
Weirdly im stuck on lvl 2 idk why but cant kill em
Seems to be a bug, also reported by other people. We will update the game in the upcoming days with a fix for this included. Thanks for playing!